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TGA22 - Malmö - Game Project #7- Atlantean Ascent (WIP)

“You're a Fisherman trapped in an underwater metropolis. Harpoon through the fish monsters and get to the surface.”

Made over 14 weeks of halftime in our own proprietary game enigne: Aurora. This is our seventh student game project at our education at The Game Assembly, Malmö.

For this project I worked on the player and enemy characters aswell as some enviromental assets.

Here are some links to all the amazing people that worked on this project:
Animators:
https://www.nathanielscheurer.com/
https://marcushultquist.com/
https://www.alexanderdiec.com/

Game Artists:
https://oskargannon.artstation.com/
https://fredrik_christensen.artstation.com/
https://lukasfrej.artstation.com/

Level Desigers:
https://antonleveldesigner.wixsite.com/portfolio
https://www.oscarrehnberg.com/

Programmers:
https://amanda.hellbergnilsson.com/
https://www.ozzyjoelsson.com
https://dinozvonar.com/
https://isakmorand.com/#ed-178955497
https://davidnilsson.se/

Technical Artists:
https://sites.google.com/view/benny-makes-techart
https://www.atlasgonzalez.com/

Mockup of the Game

Mockup of the Game