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TGA22 - Malmö - Game Project #2 - Circadian

"Stop the eternal darkness!"
"Control the sands of time and use your shifting size to cross the land of dreams and och reatain the balance between night and day."

Winner of The swedish game awards; mobile game of the year.

Made over eight weeks of halftime (around 160 hours) in Unity. This is our second student game project at our education at The Game Assembly, Malmö.

For this project I mainly worked inisde of unity's node graph editor to create a cartoon shader. But I also worked a bit on some of the assets in the different levels.

You can download the game on the Google Play Store here: https://play.google.com/store/apps/details?id=com.SmrrebrdernaINC.Circadian&pcampaignid=web_share

Here are some links to all the amazing people that worked on this project:

Animators:
https://siri.uwu.ai/
https://www.viktorpennonen.com/

Game artists:
https://lukasfrej.artstation.com/
https://jonvonletscher.artstation.com/
Anna Christensen

Level Desigers:
https://www.youceflounes.com/
https://olivermathrani.wixsite.com/portfolio
https://www.urbangustavsson.com/

Programmers:
https://ossiangran.se/
https://simondev.se/
https://nilshansson.se/
https://alexanderfrost.se/project11.html